Weapons Rules

Weapons Rules :

Musket:

Guide with Breechloader

Range: 24" Strength: 4 Special Rules: Prepare Shot, takes one turn to reload, may do nothing else while reloading. See purchase chart for Ammo roll.

Breechloading Rifle:

Range: 24" Strength: 4 Special Rules: Stand and Fire, May fire every turn if standing still, may move and fire every other turn. See purchase chart for Ammo roll.

Bolt Action Rifle:

Range: 36" Strength: 3 Special Rules: Quick Firing, may move and fire freely. See purchase chart for Ammo roll.

Hunting Rifle:

Range: 36" Strength: 6 Special Rules: Move or Fire, Pick Target, may pick any visible target to shoot at. See purchase chart for Ammo roll.

Revolver:

Range: 10" Strength: 3 Special Rules: Hand to Hand, This weapon may be used in hand-to-hand combat as well as shooting. If carried as a second weapon it grants +1 attack which is resolved as an attack of strength 3. See purchase chart for Ammo roll.

Shotgun:

Range: 10" Strength: 3 Special Rules: Stand and Fire, Multiple Hits, Target closest model first, if hit and wounded, roll to hit next nearest within 2" in range at -1 to hit. See purchase chart for Ammo roll.

Sword:

Range: Close Combat. Strength: As user. Special Rules: Parry, if hit roll a D6, if greater than the roll that hit, blow is parried and has no effect.

Bayonet:

Range: Close Combat. Strength: As User. Special Rules: Strike First, Model always strikes first, even if charged, unless charged by Model using Bayonet or Long Spear.

Shield:

Range: Close Combat. Strength: N/A. Special Rules: Parry, if hit roll a D6, if greater than the roll that hit, blow is parried and has no effect.

Bow:

Range: 24" Strength: 2 Special Rules: See purchase chart for Ammo roll.

Spear - Iklwa (Stabbing Spears)

Range: Close Combat. Strength: As User +1. Special Rules: Stab, adds +1 to strength of attack.

Spear - Long

Range: Close Combat. Strength: As User . Special Rules: Strike First, Model always strikes first, even if charged, unless charged by Model using Bayonet or Long Spear.

Spear - Throwing

Range: 10" Strength: As User-1. Special Rules: See purchase chart for Ammo roll.

Knobkerrie (club):

Range: Close Combat. Strength: As User. Special Rules: Stun, When rolling for effect of hit, 2-4 are Stunned.

Pygmies Short Bow:

Range: 18" Strength: 2 Special Rules: Poisoned, When rolling for the effect of a hit 1-3 are stunned, 4-6 are Out of Action. See purchase chart for Ammo roll.

Poisoned Spear - Throwing

Range: 10" Strength: As User-1. Special Rules:Poisoned, When rolling for the effect of a hit 1-3 are stunned, 4-6 are Out of Action. See purchase chart for Ammo roll.

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